[Help]OnPlayerStateChange
#2

GetPlayerPos under OnPlayerStateChange? O_o

pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
    if(GetPlayerPos(playerid,-1563.1354,1267.6215,1.6521))
        GameTextForPlayer(playerid, "Test BlaBla", 5000, 3);
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/buyalpha", cmdtext, true, 10) == 0)
    {
        if(GetPlayerPos(playerid,-1970.5682,197.4940,27.0591))
        {
            AddStaticVehicle(490,-1970.3485,203.4463,27.1131,90.3389,0,0);
            SetPlayerPos(playerid,-1973.5952,189.1256,27.6148);
            return 1;
        }
    }
   
    return 0;
}
But I recommend you use PlayerToPoint instead of GetPlayerPos, though.
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Messages In This Thread
[Help]OnPlayerStateChange - by [RP]Gunner - 02.08.2009, 05:56
Re: [Help]OnPlayerStateChange - by SpiderPork - 02.08.2009, 07:01
Re: [Help]OnPlayerStateChange - by Abernethy - 02.08.2009, 07:13
Re: [Help]OnPlayerStateChange - by [RP]Gunner - 02.08.2009, 08:35
Re: [Help]OnPlayerStateChange - by Backwardsman97 - 02.08.2009, 09:56

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