02.08.2009, 07:01
GetPlayerPos under OnPlayerStateChange? O_o
But I recommend you use PlayerToPoint instead of GetPlayerPos, though.
pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(GetPlayerPos(playerid,-1563.1354,1267.6215,1.6521))
GameTextForPlayer(playerid, "Test BlaBla", 5000, 3);
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/buyalpha", cmdtext, true, 10) == 0)
{
if(GetPlayerPos(playerid,-1970.5682,197.4940,27.0591))
{
AddStaticVehicle(490,-1970.3485,203.4463,27.1131,90.3389,0,0);
SetPlayerPos(playerid,-1973.5952,189.1256,27.6148);
return 1;
}
}
return 0;
}

