Quote:
Originally Posted by HBG
pawn Код:
bool:DoesPlayerHaveWeapons(playerid) { new weap, am; for(new i = 0; i < 13; i ++) { GetPlayerWeaponData(playerid, i, weap, am); if(weap && am >= 1) return true; } return false; }
a better version.
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How is that better? You will get a warning (in a case), such as: C:\Users\... : warning 208: function with tag result used before definition, forcing reparse.