08.08.2015, 11:54
Use switch.
pawn Код:
switch(weapon)
{
case 24, 25, 27, 22:
{
ApplyAnimation(playerid,"GYMNASIUM","gym_tread_falloff",1.0,0,0,0,0,0);
//GameTextForPlayer(playerid, "~r~Stop c-bug !", 5000, 1);
}
}