[Include] OnVehicleModEx
#7

A minor update.

Code:
- The "s_bModShopStatus" variable is now reset upon player connection.

- The component sets for the Stratum and Emperor contained wrongly assigned IDs (thanks to kvann for reporting).

- Renamed "IsModificationSupported" to "IsValidComponentForVehicle", which is a more logical name.

- Added GetComponentName and IsPlayerInModShop.
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Messages In This Thread
OnVehicleModEx - by Emmet_ - 11.07.2015, 10:31
Re: OnVehicleModEx - by PT - 11.07.2015, 10:49
Re: OnVehicleModEx - by Gasman - 11.07.2015, 10:51
Re: OnVehicleModEx - by kristo - 11.07.2015, 11:06
Re: OnVehicleModEx - by Emmet_ - 11.07.2015, 11:14
Re: OnVehicleModEx - by kristo - 11.07.2015, 11:26
Re: OnVehicleModEx - by Emmet_ - 07.08.2015, 10:56
Re: OnVehicleModEx - by dominik523 - 15.08.2015, 11:36
Re: OnVehicleModEx - by Kyle - 15.08.2015, 11:47
Re : OnVehicleModEx - by Dutheil - 15.08.2015, 14:03

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