func GetDirect3D() for help +Rep
#3

Quote:
Originally Posted by Nero_3D
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pawn Код:
GetDirect3D(Float: dist, Float: X1, Float: Y1, Float: Z1, Float: X2, Float: Y2, Float: Z2, & Float: X3, & Float: Y3, & Float: Z3) {
    dist /= VectorSize((X2 -= X1), (Y2 -= Y1), (Z2 -= Z1));

    X3 = X1 + X2 * dist;
    Y3 = Y1 + Y2 * dist;
    Z3 = Z1 + Z2 * dist;
}
Thank you very much. Just right
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Messages In This Thread
func GetDirect3D() for help +Rep - by Logofero - 05.08.2015, 15:38
AW: func GetDirect3D() for help +Rep - by Nero_3D - 05.08.2015, 16:31
Re: AW: func GetDirect3D() for help +Rep - by Logofero - 05.08.2015, 16:57

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