#9

He can do amount <= 0 return scm you cant do it. But it will just say, not work.

Код:
COMMAND:houselocker(playerid, params[])
{
// houselocker [take / put ] [sguns/sdrugs] [amount]
    new tmp[ 64 ], tmp2[ 64 ], tmp3;
	if(PlayerTemp[playerid][tmphouse]!=-1)
	{
		new filename[20]; format(filename,sizeof(filename),"Casa%d.txt",House[PlayerTemp[playerid][tmphouse]][HouseID]);
	    new cursguns = dini_Int(filename,"sguns");
		new cursdrugs = dini_Int(filename,"sdrugs");
		if(sscanf(params, "ssd",tmp,tmp2,tmp3))
	    {
	        SendClientMSG(playerid, COLOR_LIGHTGREY, "LOCKER: There is currently %d Guns and %d Drugs in the locker.", dini_Int(filename,"sguns"), dini_Int(filename,"sdrugs"));
	        return SCP(playerid, "[ take / put ] [ sguns / sdrugs ] [ amount ]");
	    }
		if(!strcmp(tmp, "take"))
	    {
	        if(!strlen(tmp2)) return SCP(playerid,"take [ sguns / sdrugs ] [ amount ]");
	        if(!strcmp(tmp2,"sguns"))
	        {
				if(tmp3>cursguns)
				{
					SendClientError(playerid,  "Invalid amount");
					return 1;
    			}
        	    if(!cursguns)

				format(filename,sizeof(filename),"Casa%d.txt",House[PlayerTemp[playerid][tmphouse]][HouseID]);
				dini_IntSet(filename, "sguns", cursguns-tmp3);
				PlayerInfo[playerid][sguns] += tmp3;
				SendClientMSG(playerid, COLOR_LIGHTGREY, "LOCKER: You have taken %d guns from your house locker.", tmp3);
            }
            else if(!strcmp(tmp2,"sdrugs"))
            {
				if(!cursdrugs)
				if(tmp3>cursdrugs)
				{
					SendClientError(playerid,  "Invalid amount");
					return 1;
				}
				dini_IntSet(filename,"sdrugs", cursdrugs-tmp3);
			//	format(filename,sizeof(filename),"Casa%d.txt",House[PlayerTemp[playerid][tmphouse]][HouseID]);
				PlayerInfo[playerid][sdrugs] += tmp3;
				SendClientMSG(playerid, COLOR_LIGHTGREY, "LOCKER: You have taken %d drugs from your house locker.", tmp3);
            }
	    }
	    else if(!strcmp(tmp, "put"))
	    {
	        if(!strlen(tmp2)) return SCP(playerid,"put [ sguns / sdrugs ] [ amount ]");
	        if(!strcmp(tmp2,"sguns"))
	        {
	            if(PlayerInfo[playerid][sguns]<tmp3)
	            if(PlayerInfo[playerid][sguns]<0)
				{
					SendClientError(playerid, "Invalid amount");
					return 1;
				}
				dini_IntSet(filename, "sguns" , cursguns+tmp3);
				PlayerInfo[playerid][sguns] >= tmp3;
				SendClientMSG(playerid, COLOR_LIGHTGREY, "LOCKER: You have put %d guns from your house locker.", tmp3);
	        }
	        else if(!strcmp(tmp2,"sdrugs"))
	        {
	            if(PlayerInfo[playerid][sdrugs]<tmp3)
				{
					SendClientError(playerid, "Invalid amount");
					return 1;
				}
				dini_IntSet(filename,"sdrugs", cursdrugs+tmp3);
				PlayerInfo[playerid][sdrugs] >= tmp3;
				SendClientMSG(playerid, COLOR_LIGHTGREY, "LOCKER: You have put %d drugs from your house locker.", tmp3);
			}
			else
			{
				if(PlayerInfo[playerid][sdrugs] <=0)
				SendClientMSG(playerid, COLOR_LIGHTGREY, "You don't have enough drugs, you bitch.");
				return 1;
			}
		}
	}
	return 1;
}
Try like this. I resolved the drugs, as I saw it has the same problem. The guns may be resolved but I'm not sure.
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Messages In This Thread
Help - by RedCode - 05.08.2015, 01:23
Re: Help - by SpikeSpigel - 05.08.2015, 02:03
Re: Help - by RedCode - 05.08.2015, 02:07
Re: Help - by SpikeSpigel - 05.08.2015, 02:10
Re: Help - by RedCode - 05.08.2015, 02:13
Re: Help - by RedCode - 05.08.2015, 02:16
Re: Help - by Abagail - 05.08.2015, 02:20
Re: Help - by SpikeSpigel - 05.08.2015, 02:20
Re: Help - by SpikeSpigel - 05.08.2015, 02:22

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