Anti FakeKill
#2

pawn Код:
new PlayerShotPlayer[MAX_PLAYERS][MAX_PLAYERS];

public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid)
{
    PlayerShotPlayer[issuerid][playerid] = 1;
    return 0;
}

public OnPlayerDeath(playerid,killerid,reason)
{
    if(killerid != INVALID_PLAYER_ID)
    {
        if(!PlayerShotPlayer[killerid][playerid])
        {
            Ban(playerid);
        }
    }
    foreach(Player,i)
    {
        PlayerShotPlayer[i][playerid] = 0;
    }
    return 1;
}
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Messages In This Thread
Anti FakeKill - by NexySamp - 04.08.2015, 23:52
Re: Anti FakeKill - by CZ - 04.08.2015, 23:58
Re: Anti FakeKill - by NexySamp - 05.08.2015, 00:01
Re: Anti FakeKill - by NexySamp - 05.08.2015, 00:06
Re: Anti FakeKill - by Variable™ - 05.08.2015, 00:10
Re: Anti FakeKill - by Abagail - 05.08.2015, 00:12
Re: Anti FakeKill - by NexySamp - 05.08.2015, 00:19
Re: Anti FakeKill - by NexySamp - 05.08.2015, 00:32
Re: Anti FakeKill - by Abagail - 05.08.2015, 00:39

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