01.08.2009, 11:52
Sorry double post, i contact moe, and he said me that:
I gonna test it now
Quote:
AH yes you're right I forgot all about that. You'll have to make a check under public SetPlayerRandomSpawn, find: if(house !=255) Under this, find this line: PlayerInfo[playerid][pInt] = HouseInfo[house][hInt]; Under that line, put this: SetPlayerVirtualWorld(playerid,HouseInfo[playerid][hWorld]); And that should fix it. |