02.08.2015, 15:45
Before you can even consider implementing a server-side weapon system, you need to compensate for weapons obtained from client-side events:
- Ammunation
- Certain vehicles - golf cart giving you a golf club for example
- Pickups
- Weapons from AddPlayerClass
- Any others
EDIT: Just seen the date of the OP
- Ammunation
- Certain vehicles - golf cart giving you a golf club for example
- Pickups
- Weapons from AddPlayerClass
- Any others
EDIT: Just seen the date of the OP
![angry](images/smilies/mad.png)