To FCNPC users
#5

Quote:
Originally Posted by Riddick94
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Yeah, but I rather FCNPC functionalities and I don't really have to "IsPlayerNPC" everywhere, since FCNPC has its own nice callbacks. I honestly don't know, since I have moved to FCNPC right now and I am just wondering if I should have sticked with RNPC plugin or was it a wise decision to move onto FCNPC plugin. I'm going to have probably around 100 NPCs around LS and more. So, I don't know honestly.

Any suggestions?

FCNPC (NPC) is "reconnecting" every 'respawn' you are saying? Well, that's weird way of doing that I think. How much RAM did FCNPC consumed for you?
Use FCNPC, it will be better performance wise. Your issue will only be the fact as to whether or not it'll be consistently updated and actively developed.

Never mind, checked code. I didn't reconnect them every time, I think that was with RNPC a while back. But it topped 64mb. I just pretty much teleported them after they died.
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Messages In This Thread
To FCNPC users - by Sublime - 26.07.2015, 11:21
Re: To FCNPC users - by theYiin - 28.07.2015, 02:05
Re: To FCNPC users - by Lorenc_ - 28.07.2015, 10:44
Re: To FCNPC users - by Riddick94 - 31.07.2015, 09:39
Re: To FCNPC users - by Lorenc_ - 02.08.2015, 12:39

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