Quote:
Originally Posted by xVIP3Rx
pawn Код:
if(areaid == MariaBeach) { if(zUnderAttack[MariaBeach] == 1) { new count; for(new i; i< MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { format(string, sizeof(string), "%d is connected", i), SendClientMessageToAll(-1, string); if(IsPlayerInDynamicArea(i, MariaBeach)) { format(string, sizeof(string), "%d is in the dynamic area", i), SendClientMessageToAll(-1, string); if(gTeam[i] == gTeam[playerid]) { format(string, sizeof(string), "%d is on the same team", i), SendClientMessageToAll(-1, string); count++; } } } } format(string, sizeof(string), "%d players in area", count), SendClientMessageToAll(-1, string);
if(count < 2) { zUnderAttack[MariaBeach] = 0; GangZoneStopFlashForAll(GangZone[MariaBeach]); KillTimer(tBarTimer[i]); KillTimer(ZTimer[i][MariaBeach]); captureTime[i]= 0; PlayerTextDrawHide(i, Bar); SendClientMessage(i, -1,"not enough members turf cancled."); } } return 1; }
Tell me what does it say on the mainchat.
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same problem as jamesbonds code i is undefined
Quote:
Originally Posted by SecretBoss
Well you can make it with timers, for ex to check players each 1 second then if it gets 2 players it will cancel the capturing
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i have a timer take a look at this:
http://forum.sa-mp.com/showthread.ph...turf+capturing
and can you please show me an example of what you said above
thanks