02.08.2015, 05:28
ive fixed the /stats problem, but now i know whats the problem with my saving thing... my onplayerconnect callback has nothing about loading a users stats into the variables, so therefore every time a user connects, his stats are pretty much reset to 0...
using dini, how could i load a users stats from their file to the variables? like i know how to set values into files when a player disconnects using dini_IntSet but idk about when one connects
using dini, how could i load a users stats from their file to the variables? like i know how to set values into files when a player disconnects using dini_IntSet but idk about when one connects