staging buffer
#5

Quote:
Originally Posted by paytas
Edit:
pawn Код:
if(PlayerToPoint(2.0, playerid, 2401.9023,1037.2167,11.0112))
{
  switch (GetVehicleModel(GetPlayerVehicleID(playerid)))
  {
    case 565, 559, 558, 562, 560 , 561:
    {
      ShowMenuForPlayer(TuningMenu, playerid);
      TogglePlayerControllable(playerid,0);
    }
    default :
    {
      SendClientMessage(playerid,COLOR_YELLOW,"ONLY AA VEHICLES.");
    }
  }
}
Код:
if(PlayerToPoint(2.0, playerid, 2401.9023,1037.2167,11.0112))
{
  switch (GetVehicleModel(GetPlayerVehicleID(playerid)))
  {
    case 565, 559, 558, 562, 560 , 561:
    {
 				   	ShowMenuForPlayer(TuningMenu, playerid);
			  		TogglePlayerControllable(playerid,0);
					}
					else
					{
	    				SendClientMessage(playerid,COLOR_YELLOW,"[WARNING] You are not allowed to modificate this vehicle");
					}
				}
				default :
				{
					GameTextForPlayer(playerid, "~r~You must be in \"~b~StreetTuner~r~\"", 100, 1);
				}
			}
		}
		return 1;
	}
on else error 002
all errors on '' default : ''
Код:
 error 002: only a single statement (or expression) can follow each "case"
 error 014: invalid statement; not in switch
 : error 029: invalid expression, assumed zero
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Messages In This Thread
staging buffer - by dafel2 - 01.08.2009, 07:41
Re: staging buffer - by paytas - 01.08.2009, 08:44
Re: staging buffer - by dafel2 - 01.08.2009, 09:19
Re: staging buffer - by paytas - 01.08.2009, 09:34
Re: staging buffer - by dafel2 - 01.08.2009, 09:55
Re: staging buffer - by dafel2 - 01.08.2009, 11:47
Re: staging buffer - by paytas - 01.08.2009, 20:32
Re: staging buffer - by dafel2 - 02.08.2009, 08:37

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