To FCNPC users
#4

Quote:
Originally Posted by Lorenc_
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I used to have a server with about 100 npcs spawned with the plugin, by far much better RNPC CPU-wise. Ram wise, I don't think it ever went past 64mb. All the NPCs were connecting in and out like each death (once every 2 seconds).

It doesn't really answer your question but I felt this was relevant to post.
Yeah, but I rather FCNPC functionalities and I don't really have to "IsPlayerNPC" everywhere, since FCNPC has its own nice callbacks. I honestly don't know, since I have moved to FCNPC right now and I am just wondering if I should have sticked with RNPC plugin or was it a wise decision to move onto FCNPC plugin. I'm going to have probably around 100 NPCs around LS and more. So, I don't know honestly.

Any suggestions?

FCNPC (NPC) is "reconnecting" every 'respawn' you are saying? Well, that's weird way of doing that I think. How much RAM did FCNPC consumed for you?
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Messages In This Thread
To FCNPC users - by Sublime - 26.07.2015, 11:21
Re: To FCNPC users - by theYiin - 28.07.2015, 02:05
Re: To FCNPC users - by Lorenc_ - 28.07.2015, 10:44
Re: To FCNPC users - by Riddick94 - 31.07.2015, 09:39
Re: To FCNPC users - by Lorenc_ - 02.08.2015, 12:39

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