29.07.2015, 11:05
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PHP код:
CMD:call(playerid,params[])
{
if(PlayerInfo[playerid][pPnumber] == 0) return SendClientMessage(playerid, COLOR_GRAD2, " Nu ai un telefon !");
if(Mobile[playerid] != 255) return SendClientMessage(playerid, COLOR_GRAD2, " Deja esti intr-un apel..");
if(PlayerInfo[playerid][pMuted] >= 1) return SendClientMessage(playerid, TEAM_CYAN_COLOR, "Nu poti vorbi, ai mute!");
new
phonenumb;
if(sscanf(params, "d", phonenumb)) return SendClientMessage(playerid, COLOR_GRAD2, "{00FF00}Folosire:{FFFFFF} /call [numar]");
new
string[145],
sendername[MAX_PLAYER_NAME+1];
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s scoate un telefon.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SetPlayerAttachedObject(playerid, 1, 330 , 6);
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USECELLPHONE);
if(phonenumb == 911)
{
SendClientMessage(playerid, COLOR_WHITE, "INDICIU: Foloseste tasta T pentru a vorbi la telefon, scrie /hangup pentru a inchide.");
SendClientMessage(playerid, COLOR_ALLDEPT, "URGENTE: Ce departament cautati, Politia sau Fireman/Paramedic?");
Mobile[playerid] = 911;
return 1;
}
if(phonenumb == PlayerInfo[playerid][pPnumber])
{
SendClientMessage(playerid, COLOR_GRAD2, " Numar ocupat!");
Mobile[playerid] = 255;
return 1;
}
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(!IsPlayerConnected(i)) continue;
if(PlayerInfo[i][pPnumber] != phonenumb || phonenumb == 0) continue;
playerid = i;
Mobile[playerid] = playerid; //caller connecting
if(PhoneOnline[playerid] > 0)
{
SendClientMessage(playerid, COLOR_GREY, " Acel jucator are telefonul inchis !");
return 1;
}
if (Mobile[playerid] == 255)
{
if(IsAtPublicPhone(playerid)) TogglePlayerControllable(playerid, 0);
if(PlayerInfo[playerid][pDonateRank] == 1) { format(string, sizeof(string), "Telefonul tau suna - Apelant: %s", sendername); }
else format(string, sizeof(string), "Telefonul tau suna.");
SendClientMessage(playerid, COLOR_YELLOW, string);
GetPlayerName(playerid, sendername, sizeof(sendername));
RingTone[playerid] = 10;
format(string, sizeof(string), "* Telefonul lui %s incepe sa sune.", sendername);
//SendClientMessage(playerid, COLOR_WHITE, "HINT: You now use T to talk on your cellphone, type /hangup to hang up");
ProxDetector(30.0, i, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
CellTime[playerid] = 1;
return 1;
}
}
SendClientMessage(playerid, COLOR_GRAD2, " Numar ocupat!");
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_STOPUSECELLPHONE);
RemovePlayerAttachedObject(playerid, 1);
return 1;
}