Filterscript loads but does not work in-game.
#6

I don't know but try this:
PHP код:
#include <a_samp>
#include <streamer>
#include <YSI\y_ini>
#define FILTERSCRIPT
public OnFilterScriptInit()
{
    new 
CocoText;
    
CocoText CreateDynamicObject(27892024.81970, -1763.0964436.42480,   0.000000.00000180.00000);
    
SetDynamicObjectMaterialText(CocoText0"Since 1997"OBJECT_MATERIAL_SIZE_256x128"Tahoma"5010xFFFFFFFF0x00000000OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
    new 
CocoText1;
    
CocoText1 CreateDynamicObject(27892034.41565, -1763.2004436.42480,   0.000000.00000180.00000);
    
SetDynamicObjectMaterialText(CocoText10"100% Quality"OBJECT_MATERIAL_SIZE_256x128"Tahoma"4510xFFFFFFFF0x00000000OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
    new 
CocoText2;
    
CocoText2 CreateDynamicObject(27892032.41565, -1763.2004434.5929,   0.000000.00000180.00000);
    
SetDynamicObjectMaterialText(CocoText20"Pulaski's"OBJECT_MATERIAL_SIZE_256x128"Tahoma"5010xFFFFFFFF0x00000000OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
    new 
CocoText3;
    
CocoText3 CreateDynamicObject(27892026.81970, -1763.0964434.5929,   0.000000.00000180.00000);
    
SetDynamicObjectMaterialText(CocoText30"Ammunation"OBJECT_MATERIAL_SIZE_256x128"Tahoma"4710xFFFFFFFF0x00000000OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
    new 
CocoText4;
    
CocoText4 CreateDynamicObject(27892029.61560, -1763.2004432.59290,   0.000000.00000180.00000);
    
SetDynamicObjectMaterialText(CocoText40"PH: 8756"OBJECT_MATERIAL_SIZE_256x128"Tahoma"5010xFFFFFFFF0x00000000OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
    return 
1;

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