Player vehicle ids
#2

Try to use your own declared vehicle ids and match them with the actual vehicle ids, for example when somebody delete his vehicle mark that id as empty and when somebody creates a vehicle use that slot and mark it as occupied.
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Messages In This Thread
Player vehicle ids - by Luis- - 27.07.2015, 17:08
Re: Player vehicle ids - by xVIP3Rx - 27.07.2015, 17:12
Re: Player vehicle ids - by Luis- - 27.07.2015, 17:14
Re: Player vehicle ids - by zT KiNgKoNg - 27.07.2015, 17:17
Re: Player vehicle ids - by xVIP3Rx - 27.07.2015, 17:18
Re: Player vehicle ids - by Luis- - 29.07.2015, 17:08
Re: Player vehicle ids - by Luis- - 03.08.2015, 20:51
Re: Player vehicle ids - by Abagail - 03.08.2015, 21:08
Re: Player vehicle ids - by Luis- - 04.08.2015, 16:41

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