Some questions...
#3

Is there any code to check is timer active? I have that timer for all players(new JumpReset[MAX_PLAYERS]
If the timer is active, JumpReset wont be 0?
Reply


Messages In This Thread
Some questions... - by DusanInfinity - 25.07.2015, 18:32
Re: Some questions... - by DarkLored - 25.07.2015, 18:49
Re: Some questions... - by DusanInfinity - 25.07.2015, 19:00
Re: Some questions... - by SickAttack - 25.07.2015, 19:04
Re: Some questions... - by DusanInfinity - 25.07.2015, 19:14
Re: Some questions... - by SickAttack - 25.07.2015, 19:23
Re: Some questions... - by DusanInfinity - 25.07.2015, 19:27
Re: Some questions... - by Vince - 25.07.2015, 19:31
Re: Some questions... - by DusanInfinity - 26.07.2015, 19:54
Re: Some questions... - by TwinkiDaBoss - 26.07.2015, 20:33

Forum Jump:


Users browsing this thread: 1 Guest(s)