4 Erros
#4

You should notice the error when you read this
pawn Code:
#define MAX_LOAD_NUMBERS 3
enum PlayerPosition
{
    Float:XPos,//Creating the x array. In a float, because it's the x position.
    Float:YPos,//Creating the y array. In a float, because it's the z position.
    Float:ZPos,//Creating the z array. In a float, because it's the z position.
    Float:PAngle,//Creating the PAngle array. In a float, because it's the angle.
    SavedPosition//It's just a simply int array. So we can check if the player has already /s, so he won't go to 0,0,0
}
new PPosition[MAX_PLAYERS][MAX_LOAD_NUMBERS][PlayerPosition];
Make sure you never load a "load number" after 3, otherwise increase "MAX_LOAD_NUMBERS"
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Messages In This Thread
4 Erros - by anassmaroc - 25.07.2015, 12:58
AW: 4 Erros - by Mencent - 25.07.2015, 13:14
Re : AW: 4 Erros - by anassmaroc - 25.07.2015, 13:17
Re: 4 Erros - by xVIP3Rx - 25.07.2015, 13:27
Re : Re: 4 Erros - by anassmaroc - 25.07.2015, 13:35
Re: 4 Erros - by xVIP3Rx - 25.07.2015, 13:40
Re : 4 Erros - by anassmaroc - 25.07.2015, 15:28
Re: 4 Erros - by xVIP3Rx - 25.07.2015, 15:29
Re : 4 Erros - by anassmaroc - 25.07.2015, 15:32
Re: 4 Erros - by xVIP3Rx - 25.07.2015, 15:41

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