25.07.2015, 13:17
Quote:
Hello!
Can you show us how you declared this (SavedPosition)? - Mencent ![]() |
Code:
enum PlayerPosition { Float:XPos,//Creating the x array. In a float, because it's the x position. Float:YPos,//Creating the y array. In a float, because it's the z position. Float:ZPos,//Creating the z array. In a float, because it's the z position. Float:PAngle,//Creating the PAngle array. In a float, because it's the angle. SavedPosition//It's just a simply int array. So we can check if the player has already /s, so he won't go to 0,0,0 } new PPosition[MAX_PLAYERS][PlayerPosition];