4 Erros
#3

Quote:
Originally Posted by Mencent
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Hello!

Can you show us how you declared this (SavedPosition)?

- Mencent
Code:
enum PlayerPosition
{
Float:XPos,//Creating the x array. In a float, because it's the x position.
Float:YPos,//Creating the y array. In a float, because it's the z position.
Float:ZPos,//Creating the z array. In a float, because it's the z position.
Float:PAngle,//Creating the PAngle array. In a float, because it's the angle.
SavedPosition//It's just a simply int array. So we can check if the player has already /s, so he won't go to 0,0,0
}
new PPosition[MAX_PLAYERS][PlayerPosition];
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Messages In This Thread
4 Erros - by anassmaroc - 25.07.2015, 12:58
AW: 4 Erros - by Mencent - 25.07.2015, 13:14
Re : AW: 4 Erros - by anassmaroc - 25.07.2015, 13:17
Re: 4 Erros - by xVIP3Rx - 25.07.2015, 13:27
Re : Re: 4 Erros - by anassmaroc - 25.07.2015, 13:35
Re: 4 Erros - by xVIP3Rx - 25.07.2015, 13:40
Re : 4 Erros - by anassmaroc - 25.07.2015, 15:28
Re: 4 Erros - by xVIP3Rx - 25.07.2015, 15:29
Re : 4 Erros - by anassmaroc - 25.07.2015, 15:32
Re: 4 Erros - by xVIP3Rx - 25.07.2015, 15:41

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