Debug
#4

Here's it:
Code:
 if(killerid != INVALID_PLAYER_ID && IsPlayerConnected(killerid))
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Messages In This Thread
Debug - by ZaBraNjeNi - 25.07.2015, 11:34
Re: Debug - by JaydenJason - 25.07.2015, 11:39
AW: Debug - by Mencent - 25.07.2015, 11:39
Re: Debug - by ZaBraNjeNi - 25.07.2015, 11:47
AW: Debug - by Mencent - 25.07.2015, 11:49
Re: Debug - by ZaBraNjeNi - 25.07.2015, 14:56
Re: Debug - by xVIP3Rx - 25.07.2015, 14:58
Re: Debug - by ZaBraNjeNi - 25.07.2015, 15:10
Re: Debug - by xVIP3Rx - 25.07.2015, 15:12

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