Quote:
Originally Posted by Wizzard2H
I've managed to get the source of the map stealer , I have no idea in which language it's coded but it's openable by visual studio , so it might be C# or .NET however if anyone wants to have a look and see how's that done please send me a PM and i will hand you the source
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Are you capable of reading? How it's done
really doesn't matter. If it's being loaded by the client, there's 0 you can do to protect it, regardless of how the code is written to steal it. The only solution is to not use the maps if you don't want to risk someone getting them.
Quote:
Originally Posted by TheSkyBlueTeam
Why would anyone do that though, its a shitty thing to do.
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For the same reasons people use stolen modes.