18.07.2015, 12:35
Yea! start from case 0, to whatever count your addplayerclass function.
example:
example:
pawn Код:
case 0:
{
SetPlayerSkin( playerid, 0 );
SetSpawnInfo( .. );
GameTextForPlayer( playerid, "CJ skin", 3000, 3 );
}
case 1:
{
SetPlayerSkin( playerid, 1 );
SetSpawnInfo( .. );
GameTextForPlayer( playerid, "etc", 3000, 3 );
}