18.07.2015, 07:23
I don't think so, becouse everytime when I'm using Dynamic3DText's nicknames are bugged. When using normal 3DText in THE SAME METHOD - Everything works fine.
Can you show me how have you done it? Maybe there is something weird, as always in SA-MP.
I'm creating 3DText in callback OnPlayerConnect, then attach it to player in OnPlayerSpawn and destroy in OnPlayerDisconnect.
Can you show me how have you done it? Maybe there is something weird, as always in SA-MP.
I'm creating 3DText in callback OnPlayerConnect, then attach it to player in OnPlayerSpawn and destroy in OnPlayerDisconnect.