Checkpoints for race
#2

Well you need a player specific variable (example: PlayerCP[MAX_PLAYERS]) then at anypoint make the race checkpoint, then, under OnPlayerEnterRaceCheckpoint, use a switch to determine which checkpoint the player is on. I've seen people with issues concerning their own race script, use search and find them. (I posted there too =p)
Reply


Messages In This Thread
Checkpoints for race - by Vadonis - 30.07.2009, 15:14
Re: Checkpoints for race - by Joe Staff - 30.07.2009, 15:21
Re: Checkpoints for race - by Vadonis - 30.07.2009, 15:24
Re: Checkpoints for race - by Marc_307 - 30.07.2009, 15:31
Re: Checkpoints for race - by Vadonis - 30.07.2009, 15:36

Forum Jump:


Users browsing this thread: 1 Guest(s)