16.07.2015, 15:18
Example:
Then to destroy, etc:
This allows you to easily loop through the objects and perform a various array of operations.
pawn Код:
for(new i; i < sizeof(playerMap[playerid]); i++)
{
playerMap[playerid][i] = CreateDynamicObject(playerObjects[playerid][i][oModel], playerObjects[playerid][i][oX], playerObjects[playerid][i][oY], playerObjects[playerid][i][oZ]);
}
pawn Код:
for(new i; i < sizeof(playerMap[playerid]); i++)
{
if(IsValidDynamicObject(playerMap[playerid][i]))
{
DestroyDynamicObject(playerMap[playerid][i]);
}
}

