14.07.2015, 18:57
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Последний раз редактировалось ulipro; 14.07.2015 в 19:56.
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Quote:
Curiosamente tuve el mismo problema con RNPC hace 15 minutos, descarguй ese archivo de aquн y lo puse en C:\Windows\System32. Saludos.
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gracias por responder igual
EDIT: Me funciono pero no se como crear o editar los mapas osea me sale Map Editor Only localhost y no puedo hacer nada mas
Tendre que cambiar la ip? o que hago para que me funcione
Код:
CMD:map(playerid, params[]) { new plrIP[16]; GetPlayerIp(playerid, plrIP, sizeof(plrIP)); if(strcmp(plrIP, "127.0.0.1")) return SendClientMessage(playerid, -1, "{FFFF00}Map editor: {FFFFFF}Only localhost."); if(GetPVarType(playerid, "FlyMode")) { if(Player_MovingObjects[playerid] >= 1) return SendClientMessage(playerid, -1, "{FFFF00}Map editor: {FFFFFF}Finish move the map before showing the menu."); if(Player_MovingMap[playerid] == 1) ShowPlayerDialog_A(playerid, 803, DIALOG_STYLE_LIST, "Map editor", "1. Go to map\n2. Edit Map\n3. Edit an object\n4. Export map\n5. Exit (save first!)", ">>", "<<"), noclipdata[playerid][cameramode] = CAMERA_MODE_NONE; } else { if(Player_MovingMap[playerid] == 1) return 1; SendClientMessage(playerid, -1, " "); SendClientMessage(playerid, -1, " "); SendClientMessage(playerid, -1, " "); SendClientMessage(playerid, -1, " "); SendClientMessage(playerid, -1, " "); SendClientMessage(playerid, -1, " "); SendClientMessage(playerid, -1, " "); SendClientMessage(playerid, -1, " "); SendClientMessage(playerid, -1, " "); SendClientMessage(playerid, -1, " "); SendClientMessage(playerid, -1, " "); SendClientMessage(playerid, -1, " "); SendClientMessage(playerid, -1, " "); SendClientMessage(playerid, -1, " "); SendClientMessage(playerid, -1, "{FFFF00}Map editor: {FFFFFF}Welcome."); CurrentPlayerID = playerid; Player_MovingMap[playerid] = 1; ShowPlayerDialog_A(playerid, 800, DIALOG_STYLE_INPUT, "Map editor", "\n\nEnter the file name .txt with the map\nthat has been saved in the folder scriptfiles.\n\n\t(You must enter the extension .txt)\n\n", "Load", "X"); FlyMode(playerid); noclipdata[playerid][cameramode] = CAMERA_MODE_NONE; } return 1; }