Preventing (stopping) private messages from going through
#10

Quote:
Originally Posted by Karlip
pawn Код:
public OnPlayerPrivMsg(etc..)
{
   if(muted function here == 1)) //checks if the player is muted
   {
      //the block message here
   }
   return 1;
}
In your
pawn Код:
//the block message here
how would you prevent the message from being delivered?
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