14.07.2015, 03:17
uhmm.. I'm very confused with PlayerTextdrawCreate and all.. Where to put it on FilterscriptInt or under onPlayerConnect?
also is here any problem as compiler is giving me errors that undefined playerid
Here I make variables for them
Here's the main code
also is here any problem as compiler is giving me errors that undefined playerid
Here I make variables for them
Код:
new PlayerText:Textdraw0[MAX_PLAYERS]; new PlayerText:Textdraw1[MAX_PLAYERS]; new PlayerText:Textdraw2[MAX_PLAYERS]; new PlayerText:Textdraw3[MAX_PLAYERS]; new PlayerText:Textdraw4[MAX_PLAYERS]; new PlayerText:Textdraw5[MAX_PLAYERS]; new PlayerText:Textdraw6[MAX_PLAYERS]; new PlayerText:Textdraw7[MAX_PLAYERS]; new PlayerText:Textdraw8[MAX_PLAYERS]; new PlayerText:Textdraw9[MAX_PLAYERS]; new PlayerText:Textdraw10[MAX_PLAYERS]; new PlayerText:Textdraw11[MAX_PLAYERS];
Код:
Textdraw0[playerid] = CreatePlayerTextDraw(playerid,388.998535, 310.666687, "usebox"); PlayerTextDrawLetterSize(playerid,Textdraw0[playerid], 0.000000, 10.766667); PlayerTextDrawTextSize(playerid,Textdraw0[playerid], 246.316253, 0.000000); PlayerTextDrawAlignment(playerid,Textdraw0[playerid], 1); PlayerTextDrawColor(playerid,Textdraw0[playerid], 0); PlayerTextDrawUseBox(playerid,Textdraw0[playerid], true); PlayerTextDrawBoxColor(playerid,Textdraw0[playerid], 102); PlayerTextDrawSetShadow(playerid,Textdraw0[playerid], 0); PlayerTextDrawSetOutline(playerid,Textdraw0[playerid], 0); PlayerTextDrawFont(playerid,Textdraw0[playerid], 0); Textdraw1[playerid] = CreatePlayerTextDraw(playerid,248.316253, 308.000000, "LD_SPAC:white"); PlayerTextDrawLetterSize(playerid,Textdraw1[playerid], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid,Textdraw1[playerid], 139.150787, 13.416687); PlayerTextDrawAlignment(playerid,Textdraw1[playerid], 1); PlayerTextDrawColor(playerid,Textdraw1[playerid], -2147483393); PlayerTextDrawSetShadow(playerid,Textdraw1[playerid], 0); PlayerTextDrawSetOutline(playerid,Textdraw1[playerid], 0); PlayerTextDrawFont(playerid,Textdraw1[playerid], 4); Textdraw2[playerid] = CreatePlayerTextDraw(playerid,248.316253, 320.833312, "LD_SPAC:white"); PlayerTextDrawLetterSize(playerid,Textdraw2[playerid], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid,Textdraw2[playerid], 139.150787, 3.500000); PlayerTextDrawAlignment(playerid,Textdraw2[playerid], 1); PlayerTextDrawColor(playerid,Textdraw2[playerid], 255); PlayerTextDrawSetShadow(playerid,Textdraw2[playerid], 0); PlayerTextDrawSetOutline(playerid,Textdraw2[playerid], 0); PlayerTextDrawFont(playerid,Textdraw2[playerid], 4); Textdraw3[playerid] = CreatePlayerTextDraw(playerid,248.316253, 402.500000, "LD_SPAC:white"); TextDrawLetterSize(playerid,Textdraw3[playerid], 0.000000, 0.000000); TextDrawTextSize(playerid,Textdraw3[playerid], 139.150787, 7.583312); TextDrawAlignment(playerid,Textdraw3[playerid], 1); TextDrawColor(playerid,Textdraw3[playerid], 255); TextDrawSetShadow(playerid,Textdraw3[playerid], 0); TextDrawSetOutline(playerid,Textdraw3[playerid], 0); TextDrawFont(playerid,Textdraw3[playerid], 4); Textdraw4[playerid] = CreatePlayerTextDraw(playerid,388.998535, 337.500000, "usebox"); PlayerTextDrawLetterSize(playerid,Textdraw4[playerid], 0.000000, 5.451854); PlayerTextDrawTextSize(playerid,Textdraw4[playerid], 246.316253, 0.000000); PlayerTextDrawAlignment(playerid,Textdraw4[playerid], 1); PlayerTextDrawColor(playerid,Textdraw4[playerid], 0); PlayerTextDrawUseBox(playerid,Textdraw4[playerid], true); PlayerTextDrawBoxColor(playerid,Textdraw4[playerid], 102); PlayerTextDrawSetShadow(playerid,Textdraw4[playerid], 0); PlayerTextDrawSetOutline(playerid,Textdraw4[playerid], 0); PlayerTextDrawFont(playerid,Textdraw4[playerid], 0); Textdraw5[playerid] = CreatePlayerTextDraw(playerid,283.798156, 307.416748, "Freeze Timer"); PlayerTextDrawLetterSize(playerid,Textdraw5[playerid], 0.256969, 1.343333); PlayerTextDrawAlignment(playerid,Textdraw5[playerid], 1); PlayerTextDrawColor(playerid,Textdraw5[playerid], -1); PlayerTextDrawSetShadow(playerid,Textdraw5[playerid], 0); PlayerTextDrawSetOutline(playerid,Textdraw5[playerid], 1); PlayerTextDrawBackgroundColor(playerid,Textdraw5[playerid], 51); PlayerTextDrawFont(playerid,Textdraw5[playerid], 2); PlayerTextDrawSetProportional(playerid,Textdraw5[playerid], 1); Textdraw6[playerid] = CreatePlayerTextDraw(playerid,253.001510, 324.333435, "Time left"); PlayerTextDrawLetterSize(playerid,Textdraw6[playerid], 0.234948, 1.016666); PlayerTextDrawAlignment(playerid,Textdraw6[playerid], 1); PlayerTextDrawColor(playerid,Textdraw6[playerid], -1); PlayerTextDrawSetShadow(playerid,Textdraw6[playerid], 0); PlayerTextDrawSetOutline(playerid,Textdraw6[playerid], 1); PlayerTextDrawBackgroundColor(playerid,Textdraw6[playerid], 51); PlayerTextDrawFont(playerid,Textdraw6[playerid], 1); PlayerTextDrawSetProportional(playerid,Textdraw6[playerid], 1); Textdraw7[playerid] = CreatePlayerTextDraw(playerid,253.938583, 336.000030, ""); TextDrawLetterSize(playerid,Textdraw7[playerid], 0.381595, 2.795834); TextDrawAlignment(playerid,Textdraw7[playerid], 1); TextDrawColor(playerid,Textdraw7[playerid], -1); TextDrawSetShadow(playerid,Textdraw7[playerid], 0); TextDrawSetOutline(playerid,Textdraw7[playerid], 1); TextDrawBackgroundColor(playerid,Textdraw7[playerid], 51); TextDrawFont(playerid,Textdraw7[playerid], 2); TextDrawSetProportional(playerid,Textdraw7[playerid], 1); Textdraw8[playerid] = CreatePlayerTextDraw(playerid,256.749450, 362.250000, "seconds"); TextDrawLetterSize(playerid,Textdraw8[playerid], 0.159516, 1.220833); TextDrawAlignment(playerid,Textdraw8[playerid], 1); TextDrawColor(playerid,Textdraw8[playerid], -1); TextDrawSetShadow(playerid,Textdraw8[playerid], 0); TextDrawSetOutline(playerid,Textdraw8[playerid], 1); TextDrawBackgroundColor(playerid,Textdraw8[playerid], 51); TextDrawFont(playerid,Textdraw8[playerid], 1); TextDrawSetProportional(playerid,Textdraw8[playerid], 1); Textdraw9[playerid] = CreatePlayerTextDraw(playerid,283.672058, 390.250000, "You have been ~r~ Freezed"); PlayerTextDrawLetterSize(playerid,Textdraw9[playerid], 0.133748, 1.045833); PlayerTextDrawAlignment(playerid,Textdraw9[playerid], 1); PlayerTextDrawColor(playerid,Textdraw9[playerid], -1); PlayerTextDrawSetShadow(playerid,Textdraw9[playerid], 0); PlayerTextDrawSetOutline(playerid,Textdraw9[playerid], 1); PlayerTextDrawBackgroundColor(playerid,Textdraw9[playerid], 51); PlayerTextDrawFont(playerid,Textdraw9[playerid], 2); PlayerTextDrawSetProportional(playerid,Textdraw9[playerid], 1); Textdraw10[playerid] = CreatePlayerTextDraw(playerid,325.622161, 342.416687, "Freezed by Admin:"); PlayerTextDrawLetterSize(playerid,Textdraw10[playerid], 0.175915, 1.337500); PlayerTextDrawAlignment(playerid,Textdraw10[playerid], 1); PlayerTextDrawColor(playerid,Textdraw10[playerid], -1); PlayerTextDrawSetShadow(playerid,Textdraw10[playerid], 0); PlayerTextDrawSetOutline(playerid,Textdraw10[playerid], 1); PlayerTextDrawBackgroundColor(playerid,Textdraw10[playerid], 51); PlayerTextDrawFont(playerid,Textdraw10[playerid], 1); PlayerTextDrawSetProportional(playerid,Textdraw10[playerid], 1); Textdraw11[playerid] = CreatePlayerTextDraw(playerid,325.342651, 357.000030, "adminname"); PlayerTextDrawLetterSize(playerid,Textdraw11[playerid], 0.215739, 1.308333); PlayerTextDrawAlignment(playerid,Textdraw11[playerid], 1); PlayerTextDrawColor(playerid,Textdraw11[playerid], 8388863); PlayerTextDrawSetShadow(playerid,Textdraw11[playerid], 0); PlayerTextDrawSetOutline(playerid,Textdraw11[playerid], 1); PlayerTextDrawBackgroundColor(playerid,Textdraw11[playerid], 51); PlayerTextDrawFont(playerid,Textdraw11[playerid], 1); PlayerTextDrawSetProportional(playerid,Textdraw11[playerid], 1);