What's the Problem | Textdraw Update |
#5

uhmm.. I'm very confused with PlayerTextdrawCreate and all.. Where to put it on FilterscriptInt or under onPlayerConnect?

also is here any problem as compiler is giving me errors that undefined playerid

Here I make variables for them
Код:
new PlayerText:Textdraw0[MAX_PLAYERS];
new PlayerText:Textdraw1[MAX_PLAYERS];
new PlayerText:Textdraw2[MAX_PLAYERS];
new PlayerText:Textdraw3[MAX_PLAYERS];
new PlayerText:Textdraw4[MAX_PLAYERS];
new PlayerText:Textdraw5[MAX_PLAYERS];
new PlayerText:Textdraw6[MAX_PLAYERS];
new PlayerText:Textdraw7[MAX_PLAYERS];
new PlayerText:Textdraw8[MAX_PLAYERS];
new PlayerText:Textdraw9[MAX_PLAYERS];
new PlayerText:Textdraw10[MAX_PLAYERS];
new PlayerText:Textdraw11[MAX_PLAYERS];
Here's the main code
Код:
Textdraw0[playerid] = CreatePlayerTextDraw(playerid,388.998535, 310.666687, "usebox");
PlayerTextDrawLetterSize(playerid,Textdraw0[playerid], 0.000000, 10.766667);
PlayerTextDrawTextSize(playerid,Textdraw0[playerid], 246.316253, 0.000000);
PlayerTextDrawAlignment(playerid,Textdraw0[playerid], 1);
PlayerTextDrawColor(playerid,Textdraw0[playerid], 0);
PlayerTextDrawUseBox(playerid,Textdraw0[playerid], true);
PlayerTextDrawBoxColor(playerid,Textdraw0[playerid], 102);
PlayerTextDrawSetShadow(playerid,Textdraw0[playerid], 0);
PlayerTextDrawSetOutline(playerid,Textdraw0[playerid], 0);
PlayerTextDrawFont(playerid,Textdraw0[playerid], 0);

Textdraw1[playerid] = CreatePlayerTextDraw(playerid,248.316253, 308.000000, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid,Textdraw1[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid,Textdraw1[playerid], 139.150787, 13.416687);
PlayerTextDrawAlignment(playerid,Textdraw1[playerid], 1);
PlayerTextDrawColor(playerid,Textdraw1[playerid], -2147483393);
PlayerTextDrawSetShadow(playerid,Textdraw1[playerid], 0);
PlayerTextDrawSetOutline(playerid,Textdraw1[playerid], 0);
PlayerTextDrawFont(playerid,Textdraw1[playerid], 4);

Textdraw2[playerid] = CreatePlayerTextDraw(playerid,248.316253, 320.833312, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid,Textdraw2[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid,Textdraw2[playerid], 139.150787, 3.500000);
PlayerTextDrawAlignment(playerid,Textdraw2[playerid], 1);
PlayerTextDrawColor(playerid,Textdraw2[playerid], 255);
PlayerTextDrawSetShadow(playerid,Textdraw2[playerid], 0);
PlayerTextDrawSetOutline(playerid,Textdraw2[playerid], 0);
PlayerTextDrawFont(playerid,Textdraw2[playerid], 4);

Textdraw3[playerid] = CreatePlayerTextDraw(playerid,248.316253, 402.500000, "LD_SPAC:white");
TextDrawLetterSize(playerid,Textdraw3[playerid], 0.000000, 0.000000);
TextDrawTextSize(playerid,Textdraw3[playerid], 139.150787, 7.583312);
TextDrawAlignment(playerid,Textdraw3[playerid], 1);
TextDrawColor(playerid,Textdraw3[playerid], 255);
TextDrawSetShadow(playerid,Textdraw3[playerid], 0);
TextDrawSetOutline(playerid,Textdraw3[playerid], 0);
TextDrawFont(playerid,Textdraw3[playerid], 4);

Textdraw4[playerid] = CreatePlayerTextDraw(playerid,388.998535, 337.500000, "usebox");
PlayerTextDrawLetterSize(playerid,Textdraw4[playerid], 0.000000, 5.451854);
PlayerTextDrawTextSize(playerid,Textdraw4[playerid], 246.316253, 0.000000);
PlayerTextDrawAlignment(playerid,Textdraw4[playerid], 1);
PlayerTextDrawColor(playerid,Textdraw4[playerid], 0);
PlayerTextDrawUseBox(playerid,Textdraw4[playerid], true);
PlayerTextDrawBoxColor(playerid,Textdraw4[playerid], 102);
PlayerTextDrawSetShadow(playerid,Textdraw4[playerid], 0);
PlayerTextDrawSetOutline(playerid,Textdraw4[playerid], 0);
PlayerTextDrawFont(playerid,Textdraw4[playerid], 0);

Textdraw5[playerid] = CreatePlayerTextDraw(playerid,283.798156, 307.416748, "Freeze Timer");
PlayerTextDrawLetterSize(playerid,Textdraw5[playerid], 0.256969, 1.343333);
PlayerTextDrawAlignment(playerid,Textdraw5[playerid], 1);
PlayerTextDrawColor(playerid,Textdraw5[playerid], -1);
PlayerTextDrawSetShadow(playerid,Textdraw5[playerid], 0);
PlayerTextDrawSetOutline(playerid,Textdraw5[playerid], 1);
PlayerTextDrawBackgroundColor(playerid,Textdraw5[playerid], 51);
PlayerTextDrawFont(playerid,Textdraw5[playerid], 2);
PlayerTextDrawSetProportional(playerid,Textdraw5[playerid], 1);

Textdraw6[playerid] = CreatePlayerTextDraw(playerid,253.001510, 324.333435, "Time left");
PlayerTextDrawLetterSize(playerid,Textdraw6[playerid], 0.234948, 1.016666);
PlayerTextDrawAlignment(playerid,Textdraw6[playerid], 1);
PlayerTextDrawColor(playerid,Textdraw6[playerid], -1);
PlayerTextDrawSetShadow(playerid,Textdraw6[playerid], 0);
PlayerTextDrawSetOutline(playerid,Textdraw6[playerid], 1);
PlayerTextDrawBackgroundColor(playerid,Textdraw6[playerid], 51);
PlayerTextDrawFont(playerid,Textdraw6[playerid], 1);
PlayerTextDrawSetProportional(playerid,Textdraw6[playerid], 1);

Textdraw7[playerid] = CreatePlayerTextDraw(playerid,253.938583, 336.000030, "");
TextDrawLetterSize(playerid,Textdraw7[playerid], 0.381595, 2.795834);
TextDrawAlignment(playerid,Textdraw7[playerid], 1);
TextDrawColor(playerid,Textdraw7[playerid], -1);
TextDrawSetShadow(playerid,Textdraw7[playerid], 0);
TextDrawSetOutline(playerid,Textdraw7[playerid], 1);
TextDrawBackgroundColor(playerid,Textdraw7[playerid], 51);
TextDrawFont(playerid,Textdraw7[playerid], 2);
TextDrawSetProportional(playerid,Textdraw7[playerid], 1);

Textdraw8[playerid] = CreatePlayerTextDraw(playerid,256.749450, 362.250000, "seconds");
TextDrawLetterSize(playerid,Textdraw8[playerid], 0.159516, 1.220833);
TextDrawAlignment(playerid,Textdraw8[playerid], 1);
TextDrawColor(playerid,Textdraw8[playerid], -1);
TextDrawSetShadow(playerid,Textdraw8[playerid], 0);
TextDrawSetOutline(playerid,Textdraw8[playerid], 1);
TextDrawBackgroundColor(playerid,Textdraw8[playerid], 51);
TextDrawFont(playerid,Textdraw8[playerid], 1);
TextDrawSetProportional(playerid,Textdraw8[playerid], 1);

Textdraw9[playerid] = CreatePlayerTextDraw(playerid,283.672058, 390.250000, "You have been ~r~ Freezed");
PlayerTextDrawLetterSize(playerid,Textdraw9[playerid], 0.133748, 1.045833);
PlayerTextDrawAlignment(playerid,Textdraw9[playerid], 1);
PlayerTextDrawColor(playerid,Textdraw9[playerid], -1);
PlayerTextDrawSetShadow(playerid,Textdraw9[playerid], 0);
PlayerTextDrawSetOutline(playerid,Textdraw9[playerid], 1);
PlayerTextDrawBackgroundColor(playerid,Textdraw9[playerid], 51);
PlayerTextDrawFont(playerid,Textdraw9[playerid], 2);
PlayerTextDrawSetProportional(playerid,Textdraw9[playerid], 1);

Textdraw10[playerid] = CreatePlayerTextDraw(playerid,325.622161, 342.416687, "Freezed by Admin:");
PlayerTextDrawLetterSize(playerid,Textdraw10[playerid], 0.175915, 1.337500);
PlayerTextDrawAlignment(playerid,Textdraw10[playerid], 1);
PlayerTextDrawColor(playerid,Textdraw10[playerid], -1);
PlayerTextDrawSetShadow(playerid,Textdraw10[playerid], 0);
PlayerTextDrawSetOutline(playerid,Textdraw10[playerid], 1);
PlayerTextDrawBackgroundColor(playerid,Textdraw10[playerid], 51);
PlayerTextDrawFont(playerid,Textdraw10[playerid], 1);
PlayerTextDrawSetProportional(playerid,Textdraw10[playerid], 1);

Textdraw11[playerid] = CreatePlayerTextDraw(playerid,325.342651, 357.000030, "adminname");
PlayerTextDrawLetterSize(playerid,Textdraw11[playerid], 0.215739, 1.308333);
PlayerTextDrawAlignment(playerid,Textdraw11[playerid], 1);
PlayerTextDrawColor(playerid,Textdraw11[playerid], 8388863);
PlayerTextDrawSetShadow(playerid,Textdraw11[playerid], 0);
PlayerTextDrawSetOutline(playerid,Textdraw11[playerid], 1);
PlayerTextDrawBackgroundColor(playerid,Textdraw11[playerid], 51);
PlayerTextDrawFont(playerid,Textdraw11[playerid], 1);
PlayerTextDrawSetProportional(playerid,Textdraw11[playerid], 1);
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Messages In This Thread
What's the Problem | Textdraw Update | - by TheRaGeLord - 14.07.2015, 02:30
Re: What's the Problem | Textdraw Update | - by Gammix - 14.07.2015, 02:40
Re: What's the Problem | Textdraw Update | - by TheRaGeLord - 14.07.2015, 02:52
Re : What's the Problem | Textdraw Update | - by KillerDVX - 14.07.2015, 02:54
Re: What's the Problem | Textdraw Update | - by TheRaGeLord - 14.07.2015, 03:17

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