14.07.2015, 01:34
I think it will always spawn you with a skin that was in AddPlayerClass (choosing with arrows). You can let's say send a message to a player after they type a number of a skin ID : "You choose skin ID %d, would you like to use it? Use /useskin to take it!
pawn Код:
//put this for the message after typing the number
new string[128];
format(string,sizeof(string),"You choose skin ID %d, would you like to use it? Use /useskin to take it!",skinID);
SendClientMessge(playerid, -1,string);
//
cmd:useskin(playerid, params[])
{
if(PlayerUnderRequestClass[playerid] == 1)
{
SetPlayerSkin(playerid, skinID);
PlayerUnderRequestClass[playerid] = 0;
SpawnPlayer(playerid);
}
return 1;
}