13.07.2015, 17:53
Код:
new avg_rate = AverageShootRate(issuerid, 2);
// Lower rapid fire damage
if (avg_rate != -1) {
if (weapon == WEAPON_DEAGLE && avg_rate < 500) {
amount /= 1.4;
} else if (weapon == WEAPON_SHOTGSPA && avg_rate < 250) {
amount /= 1.4;
}
}
Also, I have noticed when you shoot a car without a driver and it explodes, when you leave the area and come back it will explode again.

