13.07.2015, 12:10
Код:
shotsfired[playerid] ++; if(shotsfired[playerid] >= 2) { if(IsPlayerNearLawEnforcement(playerid) && GetPlayerWantedLevel(playerid) < 6) { new string[256], copmsg[256], ID; SetPlayerWantedLevelEx(playerid, GetPlayerWantedLevel(playerid) + 1); format(string, sizeof(string), "Comitted A Crime: Shooting in public - Wanted Level %d", GetPlayerWantedLevel(playerid)); SendClientMessage(playerid, COLOR_WANTED, string); shotsfired[playerid] = 0; } }