Injury animation?
#2

I didn't test it, but it could be ApplyAnimation(playerid, "SWEET", "Sweet_injuredloop", 4.1, 1, 0, 0, 0, 0);
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Injury animation? - by AlterEGO - 12.07.2015, 07:47
Re: Injury animation? - by DTV - 12.07.2015, 08:05
Re: Injury animation? - by AlterEGO - 12.07.2015, 08:16
Re: Injury animation? - by Jakwob - 12.07.2015, 08:40
Re: Injury animation? - by AlterEGO - 12.07.2015, 09:35
Re: Injury animation? - by Jakwob - 15.07.2015, 07:19

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