Pickup Defines ?
#1

Okay so I wanna make a collecting game in which I placed 100 pickups I want them to be Pickups[100] And I did All 100 pickups as Pickups[0] = CreatePickup etc etc . So I want onplayerpickup here and when that happens the pickup should disappear and a player should get a message like Stuff Collect = %s where %s = PickupsPicked
where new PickupPicked;
And I want like when the player picks the pickup Pickups[100] All 100 here then PickupsPicked ++; and I wanna Output it to the player like You picked 2 pickups. So how do I do this ?
Reply


Messages In This Thread
Pickup Defines ? - by rockhopper - 12.07.2015, 04:55
Re: Pickup Defines ? - by rockhopper - 12.07.2015, 07:44
AW: Pickup Defines ? - by Nero_3D - 12.07.2015, 10:56
Re: Pickup Defines ? - by rockhopper - 12.07.2015, 14:39

Forum Jump:


Users browsing this thread: 2 Guest(s)