11.07.2015, 15:52
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I still think this is a wasted effort it's like trying to use the object pool to stream objects for players. The more players you have the less vehicles that can be streamed per player.
When someone with a large server actually tries to use this there is going to be all sorts of problems with vehicles not streaming when they should be. It's fine it works on your smaller server but that does no justice if this was actually to be used as intended on a large server. Just picture a large amount of cars in one area and you can't get your car because it won't stream in because the server has 200 players all streaming. |
In back of samp, till no per-player textdraws, servers with 400-500 just can use normal speedometer, and 1-2 textdraws for players because textdraw pool is 2048 AFAIK.
Fallout speedometer 3 TD per player in server with 500 slots, 1500 TD. One free slot remain free for per-player usage. But servers like mine and others too, it wasn't problem because I has only 60 slot server. Same with vehicle streamer, I made it because I want to get maximum from samp. Which server playerbase is around 100, it's a big help for them if want to use lot vehicles. (Please don't say that it will lagg, because it's not if you not place 100 vehicles at same location. You can create your own island outside of SA, create jumps in air and you can use vehicles in different worlds too)


