[Include] OnPlayerInvalidBulletShot
#10

Emmet_, I can see a bug already:

pawn Код:
} else if (!((22 <= weaponid <= 34) || weaponid == 38)) {
If the player has a minigun, it looks like it won't work. Mine should work (barely any different):

pawn Код:
if( !( 22 <= weaponid <= 34 ) && weaponid != 38 )
Edit: Both ways work, whoops!
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Messages In This Thread
OnPlayerInvalidBulletShot - by Emmet_ - 10.07.2015, 00:01
Re: OnPlayerInvalidBulletShot - by alex10 - 10.07.2015, 00:41
Re: OnPlayerInvalidBulletShot - by eXeDev - 10.07.2015, 05:51
Re: OnPlayerInvalidBulletShot - by Sime30 - 10.07.2015, 22:32
Re: OnPlayerInvalidBulletShot - by muzammilfreeman - 10.07.2015, 23:01
Re: OnPlayerInvalidBulletShot - by Emmet_ - 11.07.2015, 00:09
Re: OnPlayerInvalidBulletShot - by XxBaDxBoYxX - 11.07.2015, 00:41
Re: OnPlayerInvalidBulletShot - by Lorenc_ - 11.07.2015, 01:21
Re: OnPlayerInvalidBulletShot - by Sime30 - 11.07.2015, 02:15
Re: OnPlayerInvalidBulletShot - by Lorenc_ - 11.07.2015, 12:02
Re: OnPlayerInvalidBulletShot - by Emmet_ - 11.07.2015, 13:44
Re: OnPlayerInvalidBulletShot - by Lorenc_ - 11.07.2015, 14:22
Re: OnPlayerInvalidBulletShot - by BlowUP - 12.07.2015, 02:51
Re: OnPlayerInvalidBulletShot - by Emmet_ - 12.07.2015, 03:06
Re: OnPlayerInvalidBulletShot - by codeshadow - 12.07.2015, 06:00
Re: OnPlayerInvalidBulletShot - by Emmet_ - 12.07.2015, 07:16
Re: OnPlayerInvalidBulletShot - by n0minal - 12.07.2015, 07:19

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