10.07.2015, 20:15
PHP код:
public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ) {
if(hittype != BULLET_HIT_TYPE_NONE) {
if((fX <= -1000.0 || fX >= 1000.0) || (fY <= -1000.0 || fY >= 1000.0) || (fZ <= -1000.0 || fZ >= 1000.0) || (hittype < 0 || hittype > 4)) {
return Kick(playerid);
}
}
else {
if (weaponid <= 0 || weaponid > 46) return 0; // Kick(playerid);
}
return 1;
}