Bullet Crasher 0.3.7
#1

Hello,
UGbase have Recently publish Bullet Crasher for 0.3.7 And Anti Bullet Crasher does not seem to be working on it.
i have tested the Crasher.


the Following anti Bullet crasher is not working
PHP код:
public OnPlayerWeaponShotplayeridweaponidhittypehitidFloat:fXFloat:fYFloat:fZ )
{
    if( 
hittype != BULLET_HIT_TYPE_NONE // Bullet Crashing uses just this hittype
    
{
        if( !( -
1000.0 <= fX <= 1000.0 ) || !( -1000.0 <= fY <= 1000.0 ) || !( -1000.0 <= fZ <= 1000.0 ) ) // a valid offset, it's impossible that a offset bigger than 1000 is legit (also less than -1000.0 is impossible, not used by this hack, but still, let's check for it, just for the future, who knows what hacks will appear). The object with biggest offset is having ~700-800 radius.
        
{
        
BanExWithMessage(playerid0xFF0000FF"You have been banned!""Crashing");
        return 
0// let's desynchronize that bullet, so players won't crash
        
}
    }
    return 
1;

Debug
Reply


Messages In This Thread
Bullet Crasher 0.3.7 - by Faqahat - 10.07.2015, 20:05
Re: Bullet Crasher 0.3.7 - by Locky_ - 10.07.2015, 20:15
Re: Bullet Crasher 0.3.7 - by Faqahat - 10.07.2015, 20:21
Re: Bullet Crasher 0.3.7 - by awsomedude - 10.07.2015, 20:38
Re: Bullet Crasher 0.3.7 - by dugi - 10.07.2015, 20:49
Re: Bullet Crasher 0.3.7 - by muzammilfreeman - 10.07.2015, 21:05
Re: Bullet Crasher 0.3.7 - by Crystallize - 10.07.2015, 21:24
Re: Bullet Crasher 0.3.7 - by Faqahat - 10.07.2015, 21:28
Re: Bullet Crasher 0.3.7 - by Crystallize - 10.07.2015, 21:43
Re: Bullet Crasher 0.3.7 - by Lorenc_ - 11.07.2015, 01:08

Forum Jump:


Users browsing this thread: 1 Guest(s)