08.07.2015, 08:34
I think it's because the map editor doesn't use a streamer when you use the in-game test functionality. So when you have more than 1000 objects it will crash.
However if you implement a streamer in your server, it can load maps of more than 1000 objects. (It will only show objects close to you)
However if you implement a streamer in your server, it can load maps of more than 1000 objects. (It will only show objects close to you)