Quote:
Originally Posted by D3nnis
Quote:
Originally Posted by еddy
pawn Код:
public OnPlayerRequestSpawn(playerid) { new skin; new name[MAX_PLAYER_NAME];{ GameTextForPlayer(playerid, "~w~SKIN RESERVED", 3000, 3); return 1; } skin = GetPlayerSkin(playerid); GetPlayerName(playerid, name, sizeof(name)); if(skin == 10 && strcmp(name, "[TcB]EmuK", false))
return 1; }
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After "GameTextForPlayer(playerid, "~w~SKIN RESERVED", 3000, 3);" you should use "return 0;"
otherwise the player will be spawn anyway.
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Oh yeah? Convince me... I've tried this with returning 1 like a million times, and it worked...