04.07.2015, 10:42
Quote:
pawn Код:
Код:
for(new i = 0,j = GetPlayerPoolSize();i <= j;i++) { } One thing i would really suggest people to limit defines (constants) to their exact usage limit. That would really save the memory and the output size. For example: You can save alot of memory by just redefining MAX_PLAYERS. pawn Код:
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Also about this loop
Код:
The same code can be optimized further Code: for(new i = GetPlayerPoolSize();i != -1;i--) { }