problem with adding fs to gm
#3

Here you go:

pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{

       // Vehicle hack detection
        if(USE_ANTI_VEHICLE_HACK == true)
        {
                if(IsPlayerInAnyVehicle(playerid) || newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)
                {
                        pVehicles[playerid]++;
                        SetTimerEx("VehicleEnterReset", 3000, 0, "i", playerid);
                        if(pVehicles[playerid] >= MAX_ENTER_VEHICLES && GetPlayerVirtualWorld(playerid) != 1718)
                        {
                            SetTimerEx("UnsetKick", 500, 0, "i", playerid);
                        }
                }
        }
        if( newstate == PLAYER_STATE_DRIVER )
        {
        if( GetVehicleModel( GetPlayerVehicleID( playerid )) == 520 )
        {
            if(GetPlayerScore(playerid) < 4500)
            {
                RemovePlayerFromVehicle( playerid );
                GameTextForPlayer( playerid, "~r~~h~4500+~b~ Score Needed For Hydra!", 3000, 3 );
            }
        }
        if(newstate == PLAYER_STATE_DRIVER)
        {
                if((GetTickCount()-GetPVarInt(playerid, "cartime")) < 1000) // enters veh as driver faster than 1 once
            {
                        SetPVarInt(playerid, "carspam", GetPVarInt(playerid, "carspam")+1);
                        if(GetPVarInt(playerid, "carspam") >= 5) // allows 5 seconds leeway to compensate for glitching, then kicks
                {
                        new name[24];
                        new string128[128];
                        GetPlayerName(playerid,name,24);
                        format(string128,sizeof(string128),"[hack][carspam] Kicked [%i]%s for CAR SPAM hacks",playerid,name);
                        SendClientMessageToAll(0xFFFF00AA,string128);
                        printf(string128);
                        return Kick(playerid);
                }
                }
                SetPVarInt(playerid, "cartime", GetTickCount());
        }
        if(oldstate == PLAYER_STATE_ONFOOT && newstate == PLAYER_STATE_DRIVER)
        {
        if(pInfo[playerid][VGod] == 1)
        {
           RepairVehicle(GetPlayerVehicleID(playerid));
           SetVehicleHealth(GetPlayerVehicleID(playerid),20000);
           SendClientMessage(playerid,yellow,"You are no vehicle damage mode on, if you want to turn off it type /godcar again!");
        }
        foreach(Player, i)
        {
            if(pInfo[i][Spec] == 1 && GetPlayerState(i) == PLAYER_STATE_SPECTATING && Specid[i] == playerid)
            {
                SetPlayerInterior(i,GetPlayerInterior(playerid));
                SetPlayerVirtualWorld(i, GetPlayerVirtualWorld(playerid));
                #if SpecTextDraw == true
                UpdteSpecTD(i,playerid);
                #endif
                PlayerSpectateVehicle(i, GetPlayerVehicleID(playerid));
            }
        }
        }
        if(oldstate == PLAYER_STATE_DRIVER && newstate == PLAYER_STATE_ONFOOT)
        {
        foreach(Player, i)
        {
            if (Specid[i] == playerid && pInfo[i][Spec] == 1 && GetPlayerState(i) == PLAYER_STATE_SPECTATING)
            {
                SetPlayerInterior(i,GetPlayerInterior(playerid));
                SetPlayerVirtualWorld(i, GetPlayerVirtualWorld(playerid));
                #if SpecTextDraw == true
                UpdteSpecTD(i,playerid);
                #endif
                TogglePlayerSpectating(i, 1);
                PlayerSpectatePlayer(i, playerid);
            }
        }
        }
        if(pInfo[playerid][VGod] == 1 && oldstate == PLAYER_STATE_DRIVER)
        {
        SetVehicleHealth(GetPVarInt(playerid,"CarID"),1000);
        }
        if(pInfo[playerid][Locked] == 1 && oldstate == PLAYER_STATE_DRIVER)
        {
        foreach(Player, i)
        SetVehicleParamsForPlayer(GetPVarInt(playerid,"CarID"),i,false,false);
        pInfo[playerid][Locked]   =    0;
        Delete3DTextLabel(vLocked3DT[playerid]);
        }
        return 1;

}
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Messages In This Thread
problem with adding fs to gm - by Mijata - 01.07.2015, 21:46
Re: problem with adding fs to gm - by Suicidal.Banana - 01.07.2015, 21:58
Re: problem with adding fs to gm - by Youssef221 - 01.07.2015, 22:02

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