30.06.2015, 09:31
Quote:
Код:
public OnPlayerUpdate(playerid) { if (GetPlayerState(playerid) == PLAYER_STATE_ONFOOT) { new Float:vec[3]; GetPlayerCameraFrontVector(playerid, vec[0], vec[1], vec[2]); new bool:possible_crasher = false; for (new i = 0; !possible_crasher && i < sizeof(vec); i++) if (floatabs(vec[i]) > 10.0) possible_crasher = true; if (possible_crasher) return 0; //do not send fake data, prevents crash } return 1; } |