28.07.2009, 08:46
pawn Код:
dcmd_team1(const playerid,const params[])
{
#pragma unused params
if(cw == 1)
{
gTeam[playerid] = CWTEAM1;
SetPlayerColor(playerid, 0xFFFF00FF);
SetPlayerHealth(playerid, 100); //already done
SetPlayerPos(playerid, -1347.8940,-88.6851,14.1462);
SetPlayerFacingAngle(playerid, 230);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 26, 10000);
GivePlayerWeapon(playerid, 28, 10000);
new join[256];
new playerjoin[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerjoin, sizeof (playerjoin));
format(join, sizeof(join), "%s has joined Team1 ("#NAMETEAM1") ('/team1')", playerjoin);
SendClientMessageToAll(dmcolor, join);
}
else
{
SendClientMessage(playerid, playerinfo, "The Clanwar isn't started yet.");
}
return 1;
}
dcmd_team2(const playerid,const params[])
{
#pragma unused params
if(cw == 1)
{
gTeam[playerid] = CWTEAM2;
SetPlayerColor(playerid, 0xFF1111FF);
SetPlayerHealth(playerid, 100); //already done
SetPlayerPos(playerid, -1248.5560,-187.9807,14.1484);
SetPlayerFacingAngle(playerid, 50);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 26, 10000);
GivePlayerWeapon(playerid, 28, 10000);
new join[256];
new playerjoin[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerjoin, sizeof (playerjoin));
format(join, sizeof(join), "%s has joined Team2 ("#NAMETEAM2") ('/team2')", playerjoin);
SendClientMessageToAll(dmcolor, join);
}
else
{
SendClientMessage(playerid, playerinfo, "The Clanwar isn't started yet.");
}
return 1;
}

