26.06.2015, 05:31
Quote:
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You could use OnPlayerShootPlayer https://sampforum.blast.hk/showthread.php?tid=195439
Code:
public OnPlayerShootPlayer(Shooter,Target,Float:HealthLost,Float:ArmourLost)
{
if ( Shooter != INVALID_PLAYER_ID )
{
if ( GetPlayerTeam( Target ) == GetPlayerTeam( Shooter ) )
{
new Float:hp;
GetPlayerHealth(Target, hp);
SetPlayerHealth(Target, hp + HealthLost);
}
}
return 1;
}
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But there is a similar code to OnPlayerShootPlayer but better, you can see it in the wiki here.


