26.06.2015, 05:31
Quote:
You could use OnPlayerShootPlayer https://sampforum.blast.hk/showthread.php?tid=195439
Code:
public OnPlayerShootPlayer(Shooter,Target,Float:HealthLost,Float:ArmourLost) { if ( Shooter != INVALID_PLAYER_ID ) { if ( GetPlayerTeam( Target ) == GetPlayerTeam( Shooter ) ) { new Float:hp; GetPlayerHealth(Target, hp); SetPlayerHealth(Target, hp + HealthLost); } } return 1; } |
But there is a similar code to OnPlayerShootPlayer but better, you can see it in the wiki here.