25.06.2015, 23:42
Troque a variavel de "XP", pela variavel de "respeito", como no exemplo abaixo:
pawn Код:
#include < a_samp >
#include < foreach >
forward RelogioUPs();
forward DesativarTD();
new Text:ReloginhoUP,
reloginhoup;
public OnGameModeInit()
{
ReloginhoUP = TextDrawCreate(518.000000, 4.000000, "~y~UP~p~: ~w~10~p~:~w~00");
TextDrawBackgroundColor(ReloginhoUP, 255);
TextDrawFont(ReloginhoUP, 1);
TextDrawLetterSize(ReloginhoUP, 0.460000, 1.799999);
TextDrawColor(ReloginhoUP, -1);
TextDrawSetOutline(ReloginhoUP, 1);
TextDrawSetProportional(ReloginhoUP, 1);
return RelogioUPs();
}
public RelogioUPs()
{
new string[50], foicount1 = 0, TempoRelogio = 59; TempoRelogio--;
if(foicount1 == 1) format(string, 50,"~y~UP~p~: ~w~9~p~:~w~%02d", TempoRelogio);
else if(foicount1 == 2) format(string, 50,"~y~UP~p~: ~w~8~p~:~w~%02d", TempoRelogio);
else if(foicount1 == 3) format(string, 50,"~y~UP~p~: ~w~7~p~:~w~%02d", TempoRelogio);
else if(foicount1 == 4) format(string, 50,"~y~UP~p~: ~w~6~p~:~w~%02d", TempoRelogio);
else if(foicount1 == 5) format(string, 50,"~y~UP~p~: ~w~5~p~:~w~%02d", TempoRelogio);
else if(foicount1 == 6) format(string, 50,"~y~UP~p~: ~w~4~p~:~w~%02d", TempoRelogio);
else if(foicount1 == 7) format(string, 50,"~y~UP~p~: ~w~3~p~:~w~%02d", TempoRelogio);
else if(foicount1 == 8) format(string, 50,"~y~UP~p~: ~w~2~p~:~w~%02d", TempoRelogio);
else if(foicount1 == 9) format(string, 50,"~y~UP~p~: ~w~1~p~:~w~%02d", TempoRelogio);
else if(foicount1 == 10) format(string, 50,"~y~UP~p~: ~w~0~p~:~w~%02d", TempoRelogio);
TextDrawSetString(ReloginhoUP,string);
TextDrawShowForAll(ReloginhoUP);
SetTimer("DesativarTD", 1000, false);
if(TempoRelogio == 0)
{
foreach(Player, i)
{
// troque pela variavel de respeito, Exemplo:
RespeitoPlayer[i]++;
TempoRelogio = 59;
}
}
return SetTimer("RelogioUPs", 1000, false);
}
public DesativarTD() return TextDrawHideForAll(ReloginhoUP);
public OnGameModeExit() return KillTimer(reloginhoup);