25.06.2015, 03:31
You need to reset your player variables once the player disconnects. I'm sure you have a player enum array which stores stats like money, skin, etc. You'll need to reset those when the player disconnects.
For example:
For example:
Код:
public OnPlayerDisconnect(playerid, reason) { PlayerInfo[playerid][pMoney] = 0; PlayerInfo[playerid][pSkin] = 0; return 1; }