23.06.2015, 15:33
Quote:
This would work but I have other checkpoints that creates new checkpoints and won't this destroy them?
How can I make so its only for a special selection of checkpoints? |
Код:
public OnPlayerLeaveCheckpoint(playerid) { if(IsPlayerInRangeOfPoint(playerid, CHECKPOINT_RADIUS + 2.0, 2227.7256, -1707.8555, 13.6281)) DisablePlayerCheckpoint(playerid); return 1; }