One global timer vs. multiple timers
#20

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Originally Posted by SickAttack
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That's totally right, if you wanted some players to never visit your server again. It's boring waiting in jail for a long time (3-5 minutes), I would most likely ALT-TAB and do something productive.
Ok, then I'd have to say it depends on the type of server. If it's a CNR, use a timer. If it's another type of server and the jail is for an admin's jail command, use OPU. If it's for an admin command the player most likely deserves the time they received and they should spend the time crying about what they've done. It's supposed to be like real jail, you can't just take a break. It's supposed to be punishment and discipline. However, a CNR server would be different because it's fun to go to jail.
Quote:
Originally Posted by SickAttack
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What's the point in validating that statement 51 times per second, when you can just validate it when it's precisely necessary to do so (1 time per second)?

OPU doesn't slow down the server; however, it uses up a lot more bandwidth.
If that's your argument against OPU, I'd still use an AFK check inside the timer. I'd also continue there jail time when they reconnect if they tried disconnecting to bypass jail.
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