Detecting desynced players
#3

Yea I tried inputting packet loss, but I don't think that's what causes it, as I was trying it on myself - with over 1.0 packet_loss, yet I was still able to see server dialogs etc. I'm sure being desynced removes your ability to see dialogs - correct me if I'm wrong. I tried different packet_loss values, such as 0.5, 1.0, and eventually, 2.0 - I went to 2.0 for a minute, yet I could still see dialogs. Any other ideas?
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Messages In This Thread
Detecting desynced players - by IzadorO - 18.06.2015, 16:03
Re: Detecting desynced players - by rappy93 - 18.06.2015, 16:20
Re: Detecting desynced players - by IzadorO - 18.06.2015, 16:56
Re: Detecting desynced players - by Abagail - 18.06.2015, 17:02
Re: Detecting desynced players - by IzadorO - 18.06.2015, 17:10
Re: Detecting desynced players - by rappy93 - 18.06.2015, 17:17

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